//H FILE
/*

#pragma once
#ifndef BULLET_H_
#define BULLET_H_

class Bullet : public CObject{
public:
	Bullet(){};
	~Bullet(){};

	virtual void Step(CEntityList *_EntList, BYTE _keys[256], DIMOUSESTATE _mouse);
	virtual void Draw(Sprites* _Sprite);
};

#endif

*/


//CPP FILE
/* 

#include "main.h"
#include "Global.h"
#include "bullet.h"

Bullet::Bullet(){}
Bullet::~Bullet(){};


void Bullet::Step(CEntityList *_EntList, BYTE _keys[256], DIMOUSESTATE _mouse){

}

void Bullet::Draw(Sprites* _Sprite){

}

*/